A downloadable asset pack

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Here's a script you can use so you, too, can have some shiny cards in your project!

I stumbled upon this by mixing up 'matrixcolor' and 'matrixtransform'. One thing led to another, and I ended up making some shiny cards in Ren'Py. Feniks said it would be cool to have as a tool, so I ended up making it!

✨ Instructions attached to the .rpy file! Just add the contents of the zip into your project :) ✨

Credit would be appreciated, but is not required. Feel free to do anything with this script and the files attached to it. The art for the base card is also done by me, just don't sell that or anything.

-- shameless self promotion space:

Also, check out our game, WHODUNNIT! It's a mystery VN about figuring out who the hell you hooked up with at a party. Shiny Cards was made for this project, and there's a whole lot more stuff in there coming up, as we are actively developing it. Here's some screens I've made for it.

Give us a follow in Bluesky if you're interested! :)



Thanks!

Published 3 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorMMO
Tagscards, library, python, Ren'Py, shiny, tools

Download

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Click download now to get access to the following files:

Shiny Cards v0.2.zip 253 kB

Development log

Comments

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(+1)

this looks so great! 

thank you so much! that's so sweet :")

Question, can you remove the matrixcolor for a simple collectable? 

Hi! Yes you can, you'd just have to remove the card_highlights part of the Composite, or modify the card_highlights_t transform to not use the shift_hue function. :)